Progress Report 21/07/12

Last week we spent most of the time on character animations. Tweaking the existing set and addition of some more blends to the existing set was on list. Prior to this we improved the look of our character (last weeks blog), with this current improvement the character is looking and feeling very adorable. Character is really the center point of the game so all of this extra effort we put into the character look improvement would be worth it! (we believe)

One other important addition was dynamic objects, these are the things that interact with character or simulate when character apply force to these entities.

Along with these there was some addition to our existing particle effects to make the scene more beautiful.

  • Character Animation Improvement
  • Dynamic Objects
  • More particle effects

More will come very soon...